Wingman commands option
LeVi
Would it be possible to add a expansion to the commands feature? Right now it works in a manner that a command is started, executed, and completed. Only the start function is initiated by the AI.
I propose a change to the commands feature. an addition, if you will.
When setting up macros, each line in the macro has a command line number.
There is a function to "wait" for X seconds, and i propose to add another function to "return to line X" in order to make looped actions.
This would however prompt the need for a feature that lets the AI stop or abort a command macro from continuing indefinately.
The need for this arose during playing the game "Star Citizen", where i would want the radar to perform a "ping" and scan my area every X seconds untill i told it to stop.
Similar function can be used to set up an "anti afk" function where you r character performs an action at fixed intervals.
ShipBit
You can create a single command that presses the keys for both things (pinging and scanning). Use the Macro or Macro advanced options instead of "Hotkey". You can also add wait times in between.
Then you can use the Timer skill to loop it.
Christian Olszowa
Hitting troll with axe xD but actually it would be a nice and welcomed addition for scanning in SC and maybe tidious stuff in windows for clippy.